Saturday, December 5, 2009
Introduction
Why it was only this morning that the children awoke me after a long night of drinking with a chorus of "mine, Mine, Mine, no mine". Well hangovers are the mothers of invention and to stop the constant fighting I went to work with a handful of FIMO and created the "Eeny Meeny Miney Die"™. This time and life saving invention began with a splitting headache and ended fighting in our house forever. Hyperbole like this can't write it self. I was able to combine my two loves bickering children and gambling and came up with 2010's hot new family pacification device. I am not talking about some crazy digital Time-out timer, or another Pedia-tentury. No the Eeny Meeny Miney Die™ is a fully scalable randomizer that teaches important life lessons such as Probability, and fair-play and of course "life sucks". Using a proprietary statistical formula and the same 3D technology used in "Wallace and Gromit" I have been able to give my children the ability solve some of the most common problems that confound them. Such as "Whose turn is it?" , "Who has to go up first for a bath?" and "Who gets to pour Daddy another drink?"
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We love our Eeny Meeny Miney Die! Now when we have to figure out who gets to sit in the way-back row in the minivan, we just roll the dice. If the kids don't like the result instead of "You get what you get and you don't get upset" we just say, "You roll what you roll, and you can't smoke a bowl."
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